Claire Stranack

UI Engineer & Product Designer

I design complex products — and build the systems that bring them to life.

I’m Claire Stranack, a designer and front-end engineer specialising in enterprise products, design systems and reusable UI. I turn complex workflows into clear experiences, then help teams deliver them in code.

Explore design & engineering workAbout me

Selected work

From complex workflows to production-ready UI.

Selected projects spanning enterprise UX, design systems, front-end architecture and practical implementation.

Additional experience

Broader product and delivery experience.

A few smaller projects that show the range of products, industries and delivery contexts I have worked across.

UX Designer

Clienteling software for luxury brands

Supported continuous product development for a clienteling app used by retail sales associates to deliver more connected in-store customer experiences.

Front-end Engineering

International conferencing app

Built and delivered front-end features for a three-day international event app, supporting hundreds of attendees, complex agendas and image uploads.

UX Designer

Customer collection app

Designed prototype enhancements that gave customers more flexibility when collecting project materials, including amended collection slots and partial collections.

About me

I’m happiest in the space between figuring it out and making it real.

Claire Stranack
Designer + Developer
Based inLondon, UK
SewingGarden & pondMotorbikes

I design complex digital products and build the systems that help teams deliver them well.

I’ve worked across enterprise platforms, design systems and high-fidelity product experiences—turning messy workflows into interfaces that feel clear, considered and genuinely usable.

Because I work in both design and front-end development, I can move between user needs, business constraints and implementation detail without losing the thread.

Think inJourneysResearch · flows · strategy
+Make it workThe useful middle
Build inComponentsUI · systems · code
Off screen

I’m usually making, fixing or learning something—sewing clothes, working on my garden and pond, or getting out on my motorbike. Apparently I don’t really do “hands off.”